Name: Ashara's Sirens and Tritons
Version: 3.0
Date: 18-01-2009
Category: Races
Requirements: Oblivion Patch 1.2.0.214
Author(s): Ashara
Source: http://www.tesnexus.com/downloads/file.php?id=19103


Description
===========
This mod adds ten races:
* Sirens, Dark Sirens, Angelic Sirens, Southern Sirens and Freckled Sirens, intented for female characters
* Tritons, Dark Tritons, Southern Tritons, Freckled Tritons and Neptune, intended for male characters
When creating the Freckled Tritons I've done my best trying to match the male textures to the face tone for this race, but I haven't been able of adding freckles to the male body (my texturing skills are limited).

When these races swim they grow a mermaid's tail, and when they go out of water, they grow legs again. They also have new abilities, two lesser Powers, the Siren's Song and the Siren's Trap, and a greater Power, the Siren's Kiss. They also have an ability that adds Sirens and Tritons to a new faction, the Aquatic faction. This way mudcrabs and fish will be friendly towards you. This won't work with new types of mudcrabs and fish added by mods unless a compatiility patch is released. If you are upgrading from a previous version and want to get this faction use the code xx04394f with the console command addspell (see section "Changing your current race" below for details on how to do it).

If you have OBSE installed (version 15a or higher), you'll re-equip the clothes you wore before swimming when getting out of water.

I've also added a merchant called Saskia, at the Fo'c's'le (it is at the end of the Anvil Docks, near the castle. See the location picture included if you have problems finding it), that will sell non enchanted versions of the tails, bra, amulets, earrings, and Vieira outfits that can be used as clothes. All earrings come in two versions: equipping the amulet slot (marked with an (a) and equipping the tail slot (marked with a (t)). For very thin or fat faces, earrings may not fit well to the ears, but for standard Sirens faces they should. Saskia also sells eight tridents, four of which are two-hand non-enchanted blunt weapons and the other four are enchanted staffs. 


The clothes in the main download are adapted to the HGEC Body (normal version) http://www.tesnexus.com/downloads/file.php?id=15802 for females and Robert's body http://www.tesnexus.com/downloads/file.php?id=14942 for males. 

There are also available patches for the following body mods:

* Growlf's hot body version 5: http://www.tesnexus.com/downloads/file.php?id=17209.
* Corwyn's Fantasy Figures v051b: http://tesnexus.com/downloads/file.php?id=13356
* HGEC H Cup upperbody and LL lowerbody: http://www.tesnexus.com/downloads/file.php?id=15802
* Exnem's EyeCandy body v1.0: http://www.tesnexus.com/downloads/file.php?id=10171
* HGEC GUTS version: http://www.tesnexus.com/downloads/file.php?id=15802 (thanks to Tanya for this conversion).
And a low resolution textures patch.

There is the possibility of females of all races not equipping the bra when swimming. I think this would be a good feature for people using female bodies not supported, like Robert's, because they see weird textures when equipping the HGEC bras. This is governed by a global variable called aaaSirensEquipBra.
* For making your sirens not equipping bras, use this console command: set  aaaSirensEquipBra to 0
* If you want them to equip bras again, then type in the console: set  aaaSirensEquipBra to 1
* To see the current value of the global variable, type in the console: show  aaaSirensEquipBra

There is also a compatibility patch for Alive Waters that makes the fishes and crabs added by that mod to be friendly towards Sirens and Tritons.

I've added an animation replacer for the swim forward and the swim fast forward animations.
IMPORTANT: 
* there is no way of replacing an animation only for a race. So, this will replace the swimming animation for ALL characters and NPCs, irrespective of their race.
* these animations only work well if you swim with the mermaid's tail equipped. If not, your legs (or the legs of NPCs) will move weirdly when swimming.

In version 3.0 I've added Neptune's Shrine to Tamriel. If you find it and pray there you'll receive Neptune's blessing:
* if you are of one of the races added by this mod you'll get the same blessing that you receive in the Altars of the Cathedrals, plus your infamy will be reduced to zero.
* if you are from another race, the first time you'll pray to Neptune he will name you his honorary child and give yoyu the Siren's Water breathing ability and the Siren's Equip tail ability. After that, he will bless you with the same blessing that you receive in the Altars of the Cathedrals, plus your infamy will be reduced to zero.
For other races the items equipped when swimming are the same than the ones of the Neptune's race. So, if you want to change the colour of the items equipped, you'll have to change the Neptune's items.



Race Statistics
================
Sirens, Tritons, Dark Sirens, Dark Tritons, Angelic Sirens, Southern Sirens, Southern Tritons, Freckled Sirens and Freckled Tritons:

Strength: 30
Intelligence: 40
Willpower: 30
Agility: 50
Speed: 40
Endurance: 30
Luck: 50
Personality:50
---------------
Total: 320 (as in vanilla races)

Bonus: Athletics +5, Acrobatics +5, Illusion +5, Speechcraft +10, Destruction +10, Restoration +10.


Neptune:

Strength: 50
Intelligence: 40
Willpower: 30
Agility: 30
Speed: 40
Endurance: 30
Luck: 50
Personality:50
---------------
Total: 320 (as in vanilla races)

Bonus: Athletics +5, Conjuration +5, Illusion +5, Speechcraft +10, Destruction +15, Restoration +5.


Racial abilities (for all ten races):
* Resist Fire 75%
* Water Breathing
* Equip tail when swimming (this ability is the one that makes your character equip/unequip the tail): when swimming the following items are equipped automatically to your character:
.- a tail that increases Speed (10 points) and Athletics (10 points).
.- an amulet that fortifies health (100 points), restores health (2 points) and due to its magic pearl fortifies endurance (20 points), increases shield (60%) and reflects damage (40%).
.- if your character is female, a bra.
When you go out of the water, all those items are automatically removed form your inventory and if you have OBSE installed, you'll wear again the clothes you wore before swimming.
* Add Aquatic Faction: this adds the Sirens and Tritons characters to the Aquatic faction that makes that fishes and mudcrabs are friendly towards you.

Power (for all ten races)
* Siren's Kiss: once a day you can give a friend the ability of breathing under water for 60 seconds at the cost of 120 points of Fatigue.

Lesser Powers (for all ten races):
* Siren's Song: Charm 50 points for 30 seconds at touch, cost 10 points of magic.
* Siren's Trap: Control creatures and humanoids up to level 22 for 60 seconds at touch, cost 30 point of magic.


Changing your current race
==========================
If you have already a character and don't want to begin a new game (from the beginning or from the exit of the sewers) you can use the console command "showracemenu". A menu will pop-up in which you will be able to change your character's race, face, hair and eyes. To get the the powers and abilities of these races (including the Equip tail ability) you have two options:

* option 1 (recommended): 
.- after doing the changes you want in the showracemenu menu save your game without closing the menu window (don't press the "Done" button). This way your skills won't be reset.
.- Load the previously saved game: now you'll be of one of the mermaid races, you will keep ypur skills, but you won't have the powers and abilities of the mermaid race. You'll have to add the spells using the console.
.- In the console you have to enter the command "player.addspell" followed by the code of the spell. The code of the Siren's Equip Tail ability is xx00ac27, where xx is a number (the FormID) that depends on how many mods you load before AsharasSirensAndTritons.esp. So that xx number (the FormID) will be different for each of us.
.- You can use OBMM (Oblivion Mod Manager) to find out the value of the xx number you have to use in your case. Look at the list of active mods in OBMM an put your mouse pointer over AsharasSirensAndTritons.esp without selecting it. A yellow box wil pop up containing information about the mod. In that yellow box you'll see something like "FormID: 2a". If you see that, then your xx number will be 2a. Take down that number, close OBMM, run Oblivion, load your save and open the console. 
.- In the console then type:
player.addspell xx00ac27 (but put the FormID instead of xx).

For example, 
.- if in that small yellow box in OBMM you see "FormID: 2a" then in the console you should type player.addspell 2a00ac27
.- if in that small yellow box in OBMM you see "FormID: 35" then in the console you should type player.addspell 3500ac27
.- if in that small yellow box in OBMM you see "FormID: c3" then in the console you should type player.addspell c300ac27

Codes for all their powers and abilities:
.- Siren's Equip Tail: xx00ac27
.- Siren's Resist Fire: xx01646a
.- Siren's Water Breathing: xx00ac26
.- Siren's Kiss: xx022ae4
.- Siren's Song: xx01646f
.- Siren's Trap: xx030c25
.- Siren's Add Aquatic Faction: xx04394f


* option 2: 
.- use the console command swhoracemenu and press the button done. Be aware that this may also reset some of your skills so you may have to restore them to their previous values using the console.


Changing the default item colours for a given race
==================================================
You can change the default item colours (tail, bra and amulet) for a race changing some files in Windows (no need to use the CS). The default items are stored in the folder:

/Oblivion/Data/meshes/clothes/SirensAndTritons/Auto/

There you'll find the amulets for each race under the /Auto/ folder, the tails and bra for female under the /Auto/F/ folder and the tails for male under the /Auto/M/ folder. If you want to change the colour of an item, copy the nif file from the /Oblivion/Data/meshes/clothes/SirensAndTritons/ folder (copy it, don't delete it) and change its name to the name of the item for the corresponding race.

For example, if you want to change the default colour for Dark Sirens from yellow to Purple:
* go to the folder /Oblivion/Data/meshes/clothes/SirensAndTritons/F/ and copy BraPurple.nif and TailPurple.nif (don't delete them!)
* go to the folder /Oblivion/Data/meshes/clothes/SirensAndTritons/Auto/F/ and paste the two items there. Delete the files BraDarkSiren.nif and TailDarkSiren.nif, and change the names of the purple items in the /Auto/F/ folder:
.- change the name of the BraPurple.nif to BraDarkSiren.nif
.- change the name of the TailPurple.nif to TailDarkSiren.nif
Next time your Dark Siren swimms she will wear Purple items instead of yellow, and the purple items will have all the enchantments.



Required mods
=============
The mod requires
* The latest Oblivion Patch (1.2.0.214 or higher).

* If you want to use the OBSE functionality, you'll need OBSE (version 15a or higher): http://obse.silverlock.org/

* As these are not standard races, you'll need to install one (and only one) of the following options:
.- option 1 (recommended) - Install Unofficial Oblivion patch: http://www.tesnexus.com/downloads/file.php?id=5296
.- option 2 - Install Custom Race fix: http://www.tesnexus.com/downloads/file.php?id=1815 and Boethia Shrine Custom Race Fix: http://www.tesnexus.com/downloads/file.php?id=3500.

* The default clothes are adapted to the HGEC Body (normal version) http://www.tesnexus.com/downloads/file.php?id=15802 for females, and the Robert body http://www.tesnexus.com/downloads/file.php?id=14942 for males.
.- 19-8-2008: added a patch for Growlf's hot body version 5: http://www.tesnexus.com/downloads/file.php?id=17209.
.- 21-8-2008: added a patch for Corwyn's Fantasy Figures v051b: http://tesnexus.com/downloads/file.php?id=13356.
.- 25-10-2008: added a patch for HGEC H Cup upperbody and LL lowerbody: http://www.tesnexus.com/downloads/file.php?id=15802.
.- 31-10-2008: added a patch for Exnem's Female EyeCandy BodyReplacer: http://www.tesnexus.com/downloads/file.php?id=10171.
.- 16-11-2008: added a patch for HGEC GUTS version: http://www.tesnexus.com/downloads/file.php?id=15802 (thanks to Tanya for this conversion).



Recommended mods
================

Mods to improve the underwater experience:
------------------------------------------
* To be able to see your Sirens and Tritons swimming under water, I strongly recommend any mod that improves water. Personally, I recommend Phinix Waterfix http://www.tesnexus.com/downloads/file.php?id=6680, because it is the one I feel makes water look better.
* [url=http://www.tesnexus.com/downloads/file.php?id=6914]Alive Waters[/url]: this mod adds a lot of live to the seas and rivers of Cyrodiil. Also recommended [url=http://www.tesnexus.com/downloads/file.php?id=20698]AliveWaters Grass Bug Fix[/url].
* [url=http://oblivionmodgods.de/mrmuhs-rpg-blackdragons-waterrefraction-t359.html#p1494]MrMuhs & RPG-BlackDragons Waterrefraction[/url]: this mod is completely compatible with Pinix Water fix, and adds a refraction effect to water that makes it look more realistic.


Savegames and new Siren races:
------------------------------
* [url=http://www.tesnexus.com/downloads/file.php?id=19168]ChaironDeCeleste's "2 off files 4 Asharas Sirens and Tritons"[/url], two savegames of very beutiful sirens.
* [url=http://www.tesnexus.com/downloads/file.php?id=19441]ChaironDeCeleste's "Taller Southern Sirens"[/url], a savegame and an esp file with a modified Southern Siren race that is taller than the default one.
* [url=http://www.tesnexus.com/downloads/file.php?id=19660]Noob73's "AlexXxa savegame1"[/url]: a savegame of a beautiful Angelic Siren.
* [url=http://www.tesnexus.com/downloads/file.php?id=19889]Madeira's "Mirage Southern Siren Save Game"[/url]: a savegame of a beautiful Southern Siren.
* [url=http://www.tesnexus.com/downloads/file.php?id=19962]Siempre's "Asha Sweet and Sour - Southern Siren"[/url]: two savegame versions of a beautiful Southern Siren.
* [url=http://www.tesnexus.com/downloads/file.php?id=20677]Akalia's "Beautiful saved games"[/url]: that includes a savegame of a Siren and another one of a dark siren.
* [url=http://www.tesnexus.com/downloads/file.php?id=20905]"Lorelei siren female savegame"[/url]: a savegame of my siren female character Lorelei.
* [url=http://www.tesnexus.com/downloads/file.php?id=20994]Nayome's "Hail the Angelic Siren"[/url]: a savegame of a beautiful Angelic Siren.
* [url=http://www.tesnexus.com/downloads/file.php?id=21256]Sortilege's "Tera"[/url]: a savegame of a beautiful Siren.
* [url=http://www.tesnexus.com/downloads/file.php?id=21390]"Shark triton male savegame[/url]: a savegame of my triton male character Shark.
* [url=http://www.tesnexus.com/downloads/file.php?id=21702]somemug's "Anya Vale - Siren Save Game![/url]: a savegame of a beautiful Siren.


Companions:
-----------
* [url=http://www.tesnexus.com/downloads/file.php?id=19247]Divine Avenger's "Tritons and Sirens CM Partners"[/url], that adds seven new companions based on these races, four beautiful sirens and three handsome tritons.
* [url=http://www.tesnexus.com/downloads/file.php?id=20831]Unoss' "Android Jenny"[/url]: adds a female companion that uses the sirens' face model.
* [url=http://www.tesnexus.com/downloads/file.php?id=20929]Thumpthing's "CM Companion Siren Lorelei Unang"[/url]: a siren CM partner based on my Lorelei character.
* [url=http://www.tesnexus.com/downloads/file.php?id=21077]Thumpthing's "CM Companion Dark Siren Lorelei Maitim"[/url]: a dark siren CM partner based off on my Lorelei character.
* [url=http://www.tesnexus.com/downloads/file.php?id=21680[/url]Unoss' "Android Jenny V2": adds two female companions that use the sirens' face model.


Also highly recommended:
------------------------
* [url=http://www.tesnexus.com/downloads/file.php?id=8235]Quartz's "Glenvar Castle"[/url], apart from being one of the best quest and house mods, the castle has big Thermae bath and a pool that can make Sirens and Tritons feel at home if they miss too much the Abecean Sea :).
* [url=http://www.elricm.com/nuke/html/modules.php?op=modload&name=Downloads&file=index&req=viewdownloaddetails&lid=3687]Kalikut's "Avai Rii"[/url], an ayleid underwater home in the Topal Bay.
* [url=http://www.tesnexus.com/downloads/file.php?id=12100]Lynge's "Stories From The Sea Mod"[/url], some intelligent quests related to the sea.
* [url=http://www.tesnexus.com/downloads/file.php?id=21059]Delalleh's "The Temple of Serpent Race"[/url]: adds beautiful ruins of a temple dedicated to mermaids.



Install
=======

Manual Installation
- = or = -
OBMM Installation

Manual Install
--------------
1. Extract the files of this mod to a temporary location (you can use 7zip: http://www.7-zip.org, to unzip them) and chek the folder structure.

1b. Other female body replacers, different than HGEC:
.- If you use Growlf's Hot body v5, extract the files in the corresponding patch and overwrite the default meshes for HGEC with the meshes in the patch.
.- If you use Corwyn's Fantasy Figures v051b, extract the files in the corresponding patch and overwrite the default meshes and textures for HGEC with the files in the patch

2. Copy to (install folder)\Oblivion\Data\:
.- the AsharasSirensAndTritons.esp
.- the meshes folder
.- the textures folder
If asked if you want to overwrite existing files say "Yes to all". 

3. Start Oblivion Launcher, click 'Data Files' and place a checkmark beside the .esp file.


OBMM Install (Using OMOD)
-------------------------
1. Extract the files of this mod to a temporary location (you can use 7zip: http://www.7-zip.org, to unzip them).

2. Place the omod in your (install folder)\Oblivion\OBMM\mods\ folder

3. Start Oblivion Mod Manager

4. Select the AsharasSirensAndTritons OMOD, and press the "Activate" button.



Upgrade
=======
To upgrade from version 1.0 or higher to version 3.0:

1. Extract the files of this mod to a temporary location (you can use 7zip: http://www.7-zip.org, to unzip them) and chek the folder structure.

2. Copy to (install folder)\Oblivion\Data\:
.- the AsharasSirensAndTritons.esp
.- the meshes folder
.- the textures folder
If asked if you want to overwrite existing files say "Yes to all". 

3. Start Oblivion Launcher, click 'Data Files' and place a checkmark beside the .esp file.



Uninstall
=========

Manual Uninstall
- = or = -
OBMM Uninstall

Manual Uninstall
----------------
1. Start Oblivion Launcher, click Data Files, uncheck the .esp file(s).
2. Delete:
.- the AsharasSirensAndTritons.esp file, associated with the mod.
.- the folder \meshes\characters\SirensAndTritons\ and its contents
.- the folder \meshes\clothes\SirensAndTritons\ and its contents
.- the folder \meshes\weapons\SirensAndTritons\ and its contents
.- the folder \meshes\architecture\SirensAndTritons\ and its contents
.- the folder \textures\characters\SirensAndTritons\ and its contents
.- the folder \textures\clothes\SirensAndTritons\ and its contents
.- the folder \textures\menus\icons\SirensAndTritons\ and its contents
.- the folder \textures\weapons\SirensAndTritons\ and its contents
.- the folder \textures\architecture\SirensAndTritons\ and its contents



OBMM Uninstall (Using OMOD)
---------------------------
1. Start Oblivion Mod Manager

2. Select the AsharasCMPartners OMOD, and press the "Deactivate" button


Incompatibility
===============
There is an incompatibility with the mod [url=http://www.oblivionmods.org/files/14184_PC_Regen.zip.html]Oblivion PC Regen Mod[/url]. That mod regenerates player character's health through the use of a scripted effect. It seems this script gets crazy when the Player Character is using the amulet that regenerates health (i.e. when swimming), and instead of regenerating health it lowers your character health until death (thanks to IanH_GB for reporting this).

Neptune's shrine is in cells (-54,2) and (-53,2). Any mod edditing those cells could be incompatible with this one or at least make things look weird there. I don't know of any mod editing that part of Tamriel but I am sure that there must be one out there that does it. If you find it, please tell it to me just I can try to make a compatibility patch to solve the issues.


If you find any other incompatibility, please tell me.


Known Issues or Bugs
====================
None that I am aware of, all the reported issues have been corrected. If you find any, please tell me.


History
=======
3.0, 18-10-2009 - added Neptune's shrine that bleses all who pray there. Added the possibility of other races equipping mermaid's tail when swimming.
2.8, 05-12-2008 - added a patch that replaces the swim fast forward animation
2.8, 23-11-2008 - added a patch that replaces the swim forward animation.
2.8, 16-11-2008 - added a patch for the HGEC GUTS body. Thanks to Tanya for this conversion.
2.8, 02-11-2008 - added a compatibility patch for Alive Waters that makes the fishes and crabs added by that mod to be friendly towards Sirens and Tritons.
2.8, 31-10-2008 - added a patch that adapts the clothes to Exnem's EyeCandy body v1.0
2.8, 25-10-2008 - added a patch that adapts the clothes to HGEC H Cup upperbody and LL lowerbody.
2.8, 18-10-2008 - Fixed a problem with the face normals of Santiago and Vieira jewels meshes. Added Rhombus, Onyx, Ruby and Shaphire jewels.
2.7, 04-10-2008 - added Vieira panties. Modified voices for some races, now Sirens, Tritons, Angelic Sirens, Freckled Sirens and Freckled Tritons use the Imperial voices. Dark Sirens, Dark Tritons, Southern Sirens, Southern Tritons and Neptune keep the Redguard voices. Modified the Vieira and Santiago Cross amulets, now they have a chain with links. Added Vieira and Santiago's Cross chokers. Added a patch that doesn't correct the vampire eyes bugs to be used by people that play with a main character that is not of one the the races in this mod or of one of the other races that use Ren's eyes meshes (like Mystic elves, Cute elves, Chocolate elves, Corean races, Lineage II elves and others). 
2.6, 25-09-2008 - made kakashinsensei's Soya hair fixed recolourable. Fixed texture paths in all hair meshes (the incorrect texture path could cause transparent hair patches in some installations).
2.5, 19-09-2008 - added two new races: Freckled Sirens and Freckled Tritons. Added the possibility of making your sirens not equip the bra when swimming (this is controlled by a global variable).
2.4, 14-09-2008 - added kakashinsensei's Soya hair fixed mesh and textures. Modified reach of Siren's Trap and Siren's Kiss powers from target to touch: now you can cast them also underwater. Added a new ability that adds you to the Aquatic Faction: it makes that mudcrabs and fish be friendly towards you.
2.3, 06-09-2008 - added Flonne's eyes. Added shell bras, some earrings, and more amulets.
2.2, 01-09-2008 - added update patch for idkrrr's Saram hairs
2.1, 27-06-2008 - added Anthea's Manga eyes.
2.0, 26-08-2008 - fixed the eyes when you become a vampire. Added 13 new colours of tails. Changed the file structure to make it possible to easily change the tails default colour for a race. Added Saram race hairs. Added 3 new races: Southern Siren, Southern Triton and Angelic Siren.
1.5, 21-08-2008 - added a low resolution textures patch.
1.5, 20-08-2008 - added a patch for Corwyn's Fantasy Figures v051b.
1.5, 19-08-2008 - added a patch for Growlf's hot body version 5.
1.5, 17-08-2008 - added Ren's 2ch hairs.
1.4, 16-08-2008 - added a new lesser power, the Siren's Trap, that controls creatures and humanoids. Added also eight tridents, four of them two-hand non-enchanted blunt weapons and the other four enchanted staffs.
1.3, 13-08-2008 - added protective enchantments to the amulet and fixed Saskia's skills values for making her a better companion.
1.2, 13-08-2008 - added OBSE functionalities that re-equip what you wore before swimming when getting out of water.
1.1, 11-08-2008 - fixed a mistake I made that removed the Equip tail ability from the character when initiating a new game. Removed spam messages about the items being automatically added or removed from the character's inventory.
1.0, 10-08-2008 - Initial release.


Contact
=======
You can contact me leaving a comment at the mod's thread, sending me a PM or leaving a comment at the mod's thread at the official forum: http://www.bethsoft.com/bgsforums/index.php?showtopic=868223.

You can find me on TESNexus as SydneyB: http://www.tesnexus.com/modules/members/index.php?id=259193.
You can find me on the official Elder Scrolls forums as Ashara: http://www.bethsoft.com/bgsforums/index.php?showuser=364891.
You can find me on Planet Elder Scrolls as Ashara: http://planetelderscrolls.gamespy.com/View.php?view=User.Profile&id=253036.
You can find me on Clan Dlan as Ashara: http://www.clandlan.net/foros/index.php?showuser=6932.


Any ideas on how to improve this mod are wellcome.


Credits
=======
Thanks to Bethesda for creating Oblivion.
Thanks to Growlf for the clothing meshes and textures and for his female body, especially for his mermaid tail: without it I wouldn't have dared make this mod.
Thanks to Robert for the male body.
Thanks to Exnem, RAIAR and Madcat221 for their female body.
Thanks to Corwyn, Daede and TeamFF for their female body.
Thanks to Ren and idkrrr for creating such beautiful eyes and hairs, and thanks to Babe and Soya for their hairs, and thanks to the japanese modder that made the 2ch hair explosion set and for the permission to use it.
Thanks to kakashinsensei for the Soya hair fixed mesh and textures.
Thanks to Miss Onatop for the Elves of Lineage II.
Thanks to Scanti for the merged teeth and mouth.
Thanks to Jclyde for the white teeth textures.
Thanks to Throttlekitty for the head meshes.
Thanks to Throttlekitty and Jclyde for the eyelashes meshes, and to Luchaire and Kalikut for the eyelashes textures.
Thanks to Xiamara for the fish amulets, and for her amulets meshes and textures that I've reused for making the earrings, the Rhombus, the Onyx, Shaphire and Ruby jewels.
Thanks to Joel Huenink (madmole) for the beard.
Thanks to Hel Borne for the tridents.
Thanks to Acidoangel for the Cute elves and thanks to Nec for their head texture.
Thanks to Xinavro for the Chocolate elves, and thanks to CapsAdmin for their base facial textures and Ozmo for the HGEC base textures.
Thanks to Anthea (DesuChan) for the Manga eyes.
Thanks to Flonne for her Ren's recoloured eyes.
Thanks to Jclyde for the Terimer race, and thanks to CapsAdmin for their base textures.
Thanks to Luchaire for the idea of making amulets that hide the neck seam.
Thanks to Windsurfer for the great Alive Waters mod.
Thanks to Tanya for the conversion to HGEC GUTS body.
Thanks to LHammonds for the Readme Generator this file was based on: http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp.
Thanks to TESNexus.com for the a one-stop-shop resource for authors and players.
Thanks to all the modding community for all their tutorials, tools and help. Especially, thanks to Shippo and Trox on Clan Dlan and Lisnpuppy and Szabo on TESNexus for testing the animation and for their valuable suggestions on how to improve it.
Thanks to all of you that are using this mod and are helping me to improve it with your suggestions.


Credits from the Corean and Saram race mods:
- made by idkrrr- Blog : http://blog.naver.com/idkrrr
Thanks to Bethesda Softworks.
Thanks to My hero 'Ren'
(This mod started from Mystic Elf, Many files of this mod is based on Mystic Elf.
I learned many knowledge from her Blog. and If there were no Mystic Elf, Also there were no Corean)
Thanks to Corean mod Tester 'chris(sscss2)' 
Thanks to My Family(Elder scrolls naver Cafe: http://cafe.naver.com/elderscrolls7.cafe) 


Credits from the 2ch hair explosion set:
Thanks to Bethesda Softworks.
Thanks to Capucine for the help about making colourable hair.
Thanks to Daeger and Ranma-chan for fixing texture pathes of meshes.
All of the meshes and textures are made by Ren.


Tools Used
==========
Blender - http://www.blender.org
GIMP - http://www.gimp.org/
NIFSkope - http://www.niftools.org/
Oblivion Mod Manager - http://www.tesnexus.com/downloads/file.php?id=2097
TES Construction Set - http://www.elderscrolls.com/downloads/updates_utilities.htm
OBSE - http://obse.silverlock.org/
Wrye Bash - http://wrye.ufrealms.net/
7zip - http://www.7-zip.org/
Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp


Licensing/Legal
===============
Feel free to use this mod as you want. You can use it as it is or you can modify it in any way you want to.
If you want to use any of the meshes/textures included in this mod, give full credit to their original authors.
If you want to use the tridents, ask permission to Hel Borne fist.
If you want to use Ren's 2ch hairs add the credits of the 2ch hair explosion set. 
If you want to use idkrrr hairs and eyes add the credits of the Corean and Saram races.
If you want to use Chocolate elves textures ask permission to Xinavro.
If you want to use Manga eyes ask permission to Anthea (DesuChan).
If you want to use Flonne's eyes ask permission to Flonne first.
If you want to use the Freckled textures ask permission to Jclyde.
If you want to modify or use the Alive Waters compatibility patch ask permission to Windsurfer.

